"Working with animation at Fall Damage, I have the possibility to give life to all kinds of characters, creatures and environments in the story and gameplay. Every day is a new adventure and I can be creative in so many ways.
One of the best perks in the industry is to work with like minded nerdy, dorky and yet incredibly professional and passionate people. At Fall Damage, everyone has a place and a voice with everyone in the crew being welcoming and awesome.
The crew has managed to find a great balance of passion and professionality of working together making our games, while managing a healthy and respectable work environment.
I feel the founders’ idea and practice has been to push for a healthy, fun, inspiring and thriving work environment as it makes a better team and it will lead to a greater product!”