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HOW WE KEEP OUR OPEN COMMUNICATION ON COURSE WHILE WORKING FROM HOME
Let me start off by introducing myself. My name is Dan, and I’m a co-founder of a game studio called Fall Damage. We are located in Stockholm, Sweden. I’ve been in the game industry for almost a decade and running this studio together with my co-founders...
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MAINTAIN HIGH DEVELOPMENT VELOCITY
This probably rings familiar to any developer who has worked on a sizable project:In the beginning, anything is possible. New features and content is added at a rapid pace. Months pass. The project grows. Developing new features becomes slower. More...
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- way of working