When you play a game, do you think about the mechanics behind the features? Do you think about how a feature or mechanic could have been improved if just only ... ? Then we're already curious about you!
We are looking for a Technical Designer who can work in-engine and script gameplay mechanics. You will work together with all departments to bring the game vision to completion, often serving as the bridge between Art and Code.
You take pride in the little details that leads to satisfying gameplay. Going above and beyond to give the game that extra layer of polish.
We are currently ramping up the team for our first high-profile FPS, and are looking for an experienced Tech Designer to join us in our journey ahead.
Your player profile
We believe that skills don't come in "x-years-of-experience" and values the individual’s potential. We care deeply about how we develop games, collaborate and improve continuously.
- Good understanding of Unreal Blueprints, preferably having worked on at least one game in Unreal.
- Advanced Scripting knowledge, having worked with programming or such
- Fluent in English (reading and writing)
- Effective communicator and listener
Ready to level up? Come join us!
If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Furthermore, we really like to get to know YOU, so be yourself and tell us why you are into gaming and what you actually enjoy doing.