Animator - Fall Damage, Stockholm

Have you ever wanted be a part in building the next high-profile FPS? Let us know!
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Are you an open-minded Animator who can create epic motion and life-like movement? Let us know more about you.

Our animators work with a variety of tools to bring out the motion in characters, weapons and more. It doesn't matter if it is through mocap or keyframe, you create the stunning animations the game needs.

We are currently ramping up the team for our first high-profile FPS, and we are looking for new exciting talent to add to our growing team of passionate animators!

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Want to get a glimpse of the Fall Damage world? Check us out on Facebook & LinkedIn for upcoming news!


Your player profile 

We believe that skills don't come in "x-years-of-experience" and values the individual’s potential. We care deeply about how we develop games, collaborate and improve continuously. 

 Background/Skills:

  • Skilled in Character animation, both first-person and third-person animations
  • Animation experience in Maya
  • Unreal Engine experience is preferred
  • Fluent in English (reading and writing)

Ready to level up? Come join us!

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Furthermore, we really like to get to know YOU, so be yourself and tell us why you are into gaming and what you actually enjoy doing.

 

Or, know someone who would be a perfect fit? Let them know!

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