Fall Damage is looking for several character artists to come join us!
We are currently ramping up the team for our first high-profile FPS, and we are looking for new exiting talent to add to our group of passionate artists.
You will work closely with your smaller group to ensure every part of the game is of top quality, and with all other groups to ensure that all things fit together in perfect harmony.
We have some requirements
- A solid understanding of how to build art that is both high-performance and good-looking in Unreal
- A continued interest in learning new tools and technologies
- Good collaboration and communication skills
- Fluent in English (read / written)
Our character workflow
- Substance Painter
- Marvelous Designer
Scope: Full-time, 40 hours a week. Permanent employment at the studio.
Location: Stockholm. All work is on-site.
If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio.