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You'll be part of our Code squad (10 peers) and together you will refine the feel and tactical importance of core gameplay elements, as well as develop a broader set of gameplay elements that integrate seamlessly with the existing core.
In this role, you'll collaborate with your peers in the Code team as well as with members from other crafts to find creative solutions to gameplay-related problems. There will probably always be more than one alternative to the solutions we're building and the connected discussions regarding "how" and "why" we build those solutions, are something you enjoy diving into.
Your player profile
Perhaps you are currently working at another studio or maybe you have a strong desire to re-join the industry, either way, we want you to be a humble and open person, passionate about gaming.
We believe that you truly enjoy collaborating with people from different crafts to understand what tools and systems are needed to create an epic gaming experience. And of course, to come up with and develop those solutions together with your delightful team.
2+ years experience in the gaming industry
C++ is home base
Familiarity with the Unreal engine (from school, personal projects, or from working at a studio); both the engine itself and common subsystems (physics, animation, etc.), including functional as well as performance and resource management aspects
A solid grasp of applied 3D math
Fluent in English
Experience working on AAA titles and/or First-person shooters
Expected from all:
Note that we have a zero-tolerance policy for toxic behavior at Fall Damage. We value diversity and take joint responsibility for creating an inclusive and accepting environment where all voices are heard.
Ready to level up? Come join us!
At Fall Damage we believe in potential and diversity, so in other words, we really like to get to know YOU. Be yourself and tell us why you are into gaming and/or tech and what parts you actually enjoy doing in your role as a programmer.
What about relocation?
If you're an EU citizen authorized to work in Sweden, we're all for it!
We handle relocations on a case-by-case basis but will be able to assist with the most important part, which is finding a home for you.
Unfortunately, we don't have the capability to offer work-permit solutions for non-EU citizens at the moment, something we hope to be able to provide as we grow in the future.
Buzz: Game Developer, Software Engineer, Programmer, Backend Developer, Game Engine, C++, FPS, First Person Shooter, Software Engineer, SW Developer, Coder, Spelutvecklare, Spelstudio, Programmerare, eSports