Gameplay Programmer - Fall Damage, Stockholm

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We are looking for an experienced Gameplay Programmer to join our team and work on our first high-profile FPS! 

You will use your programming skills to build and improve anything related to gameplay and gameplay systems. You are also invited to participate in product and design discussions. 

We believe that team performance is more important than individual performance. It's not all about you; what can you do to help the team? And what can the team do to help you? Fall Damage offers a supportive environment where people can hone their game development skills while enjoying each others' company.

Want to get a glimpse of the Fall Damage world? Check us out on Facebook & LinkedIn for upcoming news!

Your player profile:

We believe you are an experienced programmer who's been in the game for a while and knows your way around gameplay and gameplay systems. We care deeply about how we develop games, collaborate and improve continuously. 


  • 5+ years experience from professional game development 
  • C/C++ is home base
  • Familiarity with the Unreal engine; both the engine itself and common subsystems (physics, animation etc.), including functional as well as performance and resource management aspects
  • A thorough understanding of what makes gameplay mechanisms fun and appealing
  • A solid grasp of applied 3D math
  • A continued interest in learning new tools and technologies
  • Fluent in English

Above & Beyond

Perhaps you bring more than your gameplay programming skills to the table. Do you often ask yourself not just "how", but "why", in a constructive manner? Do you excel when collaborating tightly with non-programmers? Do you enjoy improving processes and automation? Are your homemade cheesecakes renowned in your neighborhood? Let us know!

Ready to level up? Join our quest!

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio, GitHub or similar. Furthermore, we really like to get to know YOU, so be yourself and tell us why you are into gaming and what you actually enjoy doing.

What about relocation?

If you're an EU-citizen authorized to work in Sweden, we're all for it! We handle relocations on a case-by-case basis, but will be able to assist with the most important part, which is finding a home for you. Unfortunately we don't have the capability to offer work-permit solutions for non-EU citizens at the moment, something we hope to be able to provide as we grow in the future.


Buzz: Game Developer, Software Engineer, Programmer, Backend Developer, Game Engine, Game Engineer, Player Behavior, UX, UI, C++, Unity, VFX, FPS, First Person Shooter, Secret stuff, Network Programmer, 

Or, know someone who would be a perfect fit? Let them know!


Tyska brinken 30
111 27 Stockholm Directions


We are a Swedish game development studio located in the heart of Stockholm.

The foundation of Fall Damage is our people and we put great value in collaboration, openness and how we create our games. 

Building amazing experiences while maintaining a proper work-life balance is key and something we take very seriously. 

  • Founded in 2016
  • 40+ employees