Gameplay Programmer - Fall Damage, Stockholm

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We are looking for several Gameplay Programmers to join our team and work on our first high-profile FPS! 

You will use your programming skills to build and improve anything related to gameplay and gameplay systems. You are also invited to participate in product and design discussions. 

We believe that team performance is more important than individual performance. It's not all about you; what can you do to help the team? And what can the team do to help you? Fall Damage offers a supportive environment where people can hone their game development skills while enjoying each others' company.

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Want to get a glimpse of the Fall Damage world? Then check us out on FacebookLinkedIn + our Blog!

 

Your player profile 

We believe that skills don't come in "x-years-of-experience" and values the individual’s potential. We care deeply about how we develop games, collaborate and improve continuously. 

Background/Skills:

  • Experience from professional game development 
  • C/C++ is home base
  • Familiarity with the Unreal engine; both the engine itself and common subsystems (physics, animation etc.), including functional as well as performance and resource management aspects
  • A thorough understanding of what makes gameplay mechanisms fun and appealing
  • A grasp of applied 3D math
  • A continued interest in learning new tools and technologies
  • Fluent in English

Above & Beyond

Perhaps you bring more than your gameplay programming skills to the table. Do you often ask yourself not just "how", but "why", in a constructive manner? Do you excel when collaborating tightly with non-programmers? Do you enjoy improving processes and automation? Are your homemade cheesecakes renowned in your neighborhood? Let us know!

Ready to level up? Join our quest!

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio, GitHub or similar. Furthermore, we really like to get to know YOU, so be yourself and tell us why you are into gaming and what you actually enjoy doing.

* Note: We currently don't offer to relocate talent on a global level at this point in our quest. We are a growing studio and the capacity is simply lacking, so we will primarily focus on candidates already residing in Sweden or EU citizens. Of course, we hope to be able to offer broader relocation in the not too distant future.

 

Buzz: Game Developer, Software Engineer, Programmer, Backend Developer, Game Engine, Game Engineer, Player Behavior, UX, UI, C++, Unity, VFX, FPS, First Person Shooter, Secret stuff, Network Programmer, 

Or, know someone who would be a perfect fit? Let them know!

Stockholm

Tyska brinken 30
111 27 Stockholm Directions jobs@falldamagestudio.com View page

We Are Fall Damage

We are a Swedish game development studio located in the heart of Stockholm.

The foundation of Fall Damage is our people and we put great value in collaboration, openness and how we create our games. 

Building amazing experiences while maintaining a proper work-life balance is key and something we take very seriously. 

  • Coworkers 35+
  • Founded in 2016