Game Animator - Fall Damage Studio, Stockholm

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Are you an open-minded, collaborative and game enthusiastic Animator who love creating epic motion and life-like movement? 

Our animators work with a variety of tools to bring out the motion in characters, weapons and more. You will be a vital part in creating the stunning animations the game needs, using keyframe.

Sounds like a treat?

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Want to get a glimpse of the Fall Damage world? Check us out on FacebookLinkedIn + our Blog!

 

We are working on our first high-profile, competitive, FPS and believe that co-op is more important than individual performance. It's not all about you; what can you do to support the team? And what can the team do to help you? We offer a supportive environment where people can hone their game development skills while enjoying each others' company. 

 

Your player profile 

We value the individual’s potential and that people working here should be friendly, collaborative and open-minded. We don't think that skill level come in "x-years-of-experience" but some are necessary in order to understand how the different mechanics of game development comes together. We care deeply about how we develop games, collaborate between crafts and improve continuously, together.

 Background/Skills:

  • Main skills and passion for Character animation, both first-person and third-person animations
  • 3+ years of experience as a Game Animator, comfortable working in Maya
  • Solid in-engine experience 
  • Fluent in English
  • You have a portfolio containing realistic animation preferably both 1p and 3p animations. Neat humanoid animations will be highly valued

Bonus:

  • Unreal Engine experience 
  • Experience animating FPS:es 


Ready to level up? Come join us!

If you think that this position matches your background and skills, we would love to hear from you!

 We ask that your application always include relevant work samples or a link to your portfolio. Furthermore, we really like to get to know YOU, so be yourself and tell us why you are into gaming and what you actually enjoy doing.

 

* Note: We currently don't offer to relocate talent on a global level at this point in our quest. We are a growing studio and the capacity is simply lacking, so we will primarily focus on candidates already residing in Sweden or EU citizens. Of course, we hope to be able to offer broader relocation in the not too distant future.

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Buzz:  Motionbuilder, Shooter, Multi-player, Unreal Engine 4, Game Development, Keyframe, Emotes, Spelanimatör 

 

Or, know someone who would be a perfect fit? Let them know!

Stockholm

Tyska brinken 30
111 27 Stockholm Directions jobs@falldamagestudio.com View page

We Are Fall Damage

We are a Swedish game development studio located in the heart of Stockholm.

The foundation of Fall Damage is our people and we put great value in collaboration, openness and how we create our games. 

Building amazing experiences while maintaining a proper work-life balance is key and something we take very seriously. 

  • Coworkers 35+
  • Founded in 2016