He is no web specialist but yet Mikael Kalms, our CTO and co-founder, has managed to build a nice-looking tool that helps us build better games.But...

He is no web specialist but yet Mikael Kalms, our CTO and co-founder, has managed to build a nice-looking tool that helps us build better games.But...
In this tech talk, our CTO and co-founder Mikael Kalms, talks about his personal experience of feeling like he is always lagging behind and never performs...
Fall Damage is a remote/hybrid remote first studio! But what does this actually mean? In this video talk, Dan Vaderlind (COO and co-founder) straightens...
Game engines provide a lot of things out of the box - but CI systems are typically not one of them. I have always found this annoying. Setting up a...
Our very first video talk! Meet out very own movie star Mikael Kalms (CTO & co-founder) and learn more about how we do releases, and why. Did you...